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命令與征服3: 特色地圖戰(zhàn)術(shù)指導(dǎo)之競(jìng)技場(chǎng)Scrin篇

發(fā)布時(shí)間:2012-04-09 14:58 來(lái)源:互聯(lián)網(wǎng)  作者:佚名

 

  • Scrin vs. Scrin

    While my experience in this specific match-up is far less than the other match-ups, however I do believe this build order is a pretty good one to use. The early infantry usage in this build order is for:
    我在這種特殊的對(duì)局中的經(jīng)驗(yàn)遠(yuǎn)遠(yuǎn)少于其他種類的對(duì)局,不過(guò)我相信這個(gè)建造序列會(huì)是非常好用的。在這種建造序列中,早期步兵的使用是為了:

    • Stopping them from getting their Tiberium Spike or intercepting Disintegrators
    • 阻止敵人得到他的礦柱或是中斷粉碎者快攻。
    • Stopping them from stopping you from getting your Tiberium Spike
    • 阻止敵人試圖阻止你得到自己的礦柱(譯者:=004=)

    If you have further issues defending from infantry early on, you can build more Buzzers.
    如果你有進(jìn)一步防御早期步兵流的想法,可以造更多的蜂群。

    Build Orders
    建造序列

    The build order is as follows:
    建造序列如下:
    Reactor (Power Plant)/Explorer (Expansion vehicle)
    反應(yīng)堆(電廠)/探索者(擴(kuò)張車)
    Portal (Barracks)
    傳送門(兵營(yíng))

    • Build two Buzzers and send them to his Tiberium Spike
    • 造兩隊(duì)蜂群,派它們?nèi)?duì)方的礦柱
    • Build two more Buzzers and send them to his Tiberium Spike
    • 再造兩隊(duì)蜂群,派它們?nèi)ト?duì)方的礦柱
    • Assimilator to your Tiberium Spike
    • 同化者去自己的礦柱

    Extractor (Refinery)
    解析者(礦廠)
    Foundry (Crane)
    鑄造廠(起重機(jī))
    Extractor (Refinery)/Extractor (Refinery)
    解析者(礦廠)/解析者(礦廠)
    Reactor (Power Plant)/Warp Sphere (War Factory)
    反應(yīng)堆(電廠)/扭曲球(車工廠)
    Warp Sphere (War Factory)/Reactor (Power Plant)
    扭曲球(車工廠)/反應(yīng)堆(電廠)
    Nerve Center/Extractor (Refinery)
    神經(jīng)中心/解析者(礦廠)
    Stasis Chamber, Technology Assembler, or Gravity Stabilizer (Airfield) pending on your opponent/Extractor (Refinery)
    靜力室,科技匯編室,或重力穩(wěn)定器(機(jī)場(chǎng))根據(jù)對(duì)手而定/解析者(礦廠)
    Stasis Chamber, Technology Assembler, or Gravity Stabilizer (Airfield) pending on your opponent/Extractor (Refinery)
    靜力室,科技匯編室,或重力穩(wěn)定器(機(jī)場(chǎng))根據(jù)對(duì)手而定/解析者(礦廠)

    Alright, this build order has to be tweaked during the game. Scrin mirrors can go many different ways pending on what move each of you play. With this build order, an opponent who goes for a fast Warp Sphere build order is going to gain early Seekers, which can be a problem. If he has early Seekers, counter accordingly with Disintegrators. If he goes with something such as Devourer Tanks, Stormriders are going to probably be your best bet as a counter. The general idea is set-up now, just remember to adapt and counter.
    好的,這個(gè)建造序列必須在游戲中根據(jù)情況隨時(shí)調(diào)整。Scrin對(duì)戰(zhàn)根據(jù)雙方的每一步行動(dòng)的不同,可能產(chǎn)生有許多不同的路線。根據(jù)這個(gè)建造序列,一個(gè)選擇快出扭轉(zhuǎn)球的對(duì)手將會(huì)更早的得到搜索者,這將會(huì)是個(gè)問(wèn)題。如果他先出搜索者,相應(yīng)的你要用粉碎者對(duì)抗。如果敵人選擇其他的比如出吞食者的話,風(fēng)暴騎士大概會(huì)是你最佳的抵抗手段。這里只是給出個(gè)總的思想,只要記住隨機(jī)應(yīng)變來(lái)抵抗就好。



    Also, another basic thing is that you want to build your more valuable buildings from your Drone Ship queue if at all possible. There is a far less chance that it will be destroyed compared to your Foundry.
    同樣,另一個(gè)基本點(diǎn)是如果可能的話,你要多從你的主基地里造那些有價(jià)值的建筑。因?yàn)楸绕鹉愕钠鹬貦C(jī),它被摧毀的幾率小得多。

    I've Got an Army, What Should I Do With it?
    我有一支部隊(duì),對(duì)它我該做些什么?

    It's basically a slugfest with his units. If at all possible, use fodder units like Disintegrators and Buzzers while fighting. Disintegrators will do more damage, Buzzers can counter infantry, and both can attract fire sometimes. Also, try and sneak some Seekers past and harass his Harvesters.
    基本上說(shuō)這將會(huì)是一場(chǎng)激斗。如果可能的話,用炮灰單位,比如粉碎者,蜂群來(lái)打。粉碎者可以造成比較多的傷害,蜂群用來(lái)對(duì)抗步兵,并且兩者都可以吸引一定注意力。同時(shí),試著用一些搜索者偷襲過(guò)去騷擾他的礦車。

    When you reach the late game, you are basically going to want to use Shock Troopers, Annihilator Tripods, and Stormriders against your opponent. It's a good combination of high power, good countering, and fodder. If your opponent is using heavy amounts of infantry, Gun Walkers will be needed. You can try Buzzers, but Annihilator Tripods can take them out in one hit (which is good as fodder, but then you still have infantry to worry about).
    當(dāng)你進(jìn)入游戲后期,基本上你會(huì)用震波部隊(duì),三腳,和風(fēng)暴騎士來(lái)對(duì)抗你的對(duì)手。這是個(gè)非常好的涵蓋了強(qiáng)火力,抵抗力和炮灰的組合。如果你的對(duì)手使用大量步兵,就需要步行者了。你也可以用蜂群,不過(guò)三腳可以瞬殺它們(這樣也是不錯(cuò)的炮灰,不過(guò)你仍然要擔(dān)心步兵的威脅)。

    The Mastermind
    攝魂師

    This is a game deciding unit that is essential in Scrin mirrors. Quite a bit of the time, capturing a Drone Ship will win the game for you. When your opponent doesn't have a Gravity Stabilizer, they are out of luck. With some micromanagement skills, you can teleport Assimilators or Annihilator Tripods into your opponent's base. This is good to do massive damage to your opponent while saving your Mind Control ability for when you need it.
    這是個(gè)決定勝負(fù)的單位,特別是在Scrin對(duì)戰(zhàn)中。非常多的情況下,占領(lǐng)一個(gè)主基地將會(huì)為你贏得比賽。當(dāng)你的對(duì)手沒(méi)有重力穩(wěn)定器,他就要倒霉了。運(yùn)用一些微操技巧,你可以傳送同化者或是三腳到你對(duì)手的基地。這樣可以給你的對(duì)手造成大量的傷害,同時(shí)可以把你的心靈控制能力保留到需要使用的時(shí)候。

    Obviously, key structures to go for are Technology Assembler, Warp Sphere, Stasis Chamber, Drone Ship, and Gravity Stabilizers. These either make key units, are essential to your opponent thriving, have key support powers, or give them higher tech.
    顯然,關(guān)鍵建筑是去占領(lǐng)科技匯編室,扭轉(zhuǎn)球,靜力室,主基地和重力穩(wěn)定器。這些建筑要么可以建造你對(duì)手發(fā)展所必需的關(guān)鍵單位,要么擁有關(guān)鍵的支援能力,或是提供給敵人高級(jí)的科技。





    The Swarm support power is a great counter to the Mastermind, and you can run into problems when using the Mastermind yourself. What you should do is always have your cursor so you can take a sudden turn when The Swarm is used. It is a tad easier to get away from now since the patch made it so The Swarm cannot be placed over units.
    蜂群召喚技能可以非常好的對(duì)抗攝魂師,同時(shí)在你自己使用攝魂師的時(shí)候也有可能因此陷入麻煩。你應(yīng)該做的是總是控制你的鼠標(biāo),以便在蜂群使用的時(shí)候,你可以突然轉(zhuǎn)向逃跑。由于新版補(bǔ)丁規(guī)定蜂群不能直接放在單位身上,逃跑是非常容易的。


    My Opponent is Spamming a Whole Lot of Infantry, What Should I Do?
    我的對(duì)手暴了大量步兵,我該做什么?

    If someone is using pretty much only infantry, this should be an instant win for you. Obviously using Buzzer Hives and Buzzers like said in previous sections will help quite a bit. Also, spamming Gun Walkers for a little while will give you a perfect counter to any infantry Scrin can throw at you.
    如果有人只使用大量步兵,這對(duì)你來(lái)說(shuō)應(yīng)該是立刻的勝利。顯然,像以前章節(jié)提到的,使用蜂巢和風(fēng)群會(huì)大大幫助你。同樣,暴一會(huì)步行者也是非常好的抵抗任何Scrin步兵的方法。

    The Tiberium Spikes
    礦柱

    It is critical to grab these and keep control for them. Usually it will be battles between Buzzers to gain the upper hand on these. If at all possible, have a little additional support to keep control over them.
    關(guān)鍵是要奪取它們并保持在你的控制下。通常這會(huì)通過(guò)蜂群間的對(duì)戰(zhàn)來(lái)決出勝者。如果可能的話,派一些其他單位來(lái)確??刂谱∷鼈?。

    Growth Accelerators
    生長(zhǎng)加速器

    Just like in any other match, if you are floating and have enough money to spare, make these. They are essential and a great advantage. The longer you have them, the bigger the advantage.
    就像其他對(duì)局一樣,如果你擴(kuò)張的很好,有足夠的錢,就造它們。它們是必要的也是擁有巨大優(yōu)勢(shì)的。擁有它們的時(shí)間越長(zhǎng),優(yōu)勢(shì)就越大。




     

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