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發(fā)布時間:2012-04-09 14:58 來源:互聯(lián)網(wǎng) 作者:佚名
特色地圖指導之競技場 第三部分:Scrin篇
英文作者:B00M
Tournament Arena – How to become a Pro from a Beginner: Scrin
競技場-如何從初學者成為高手:Scrin篇
In the previous two installments GDI and Nod were covered and in this installment we'll explore Scrin, the new alien race. Although their advantages come late in the match-up, winning is not impossible. Taking the fight to your enemy while teching up and setting up a booming economy is key. The three tiberium fields provide plenty of income throughout the game, especially with Growth Accelerators and a limitless storage space for tiberium. Capturing both Tiberium Spikes is also extremely beneficial and made easy with the games only tier 1 garrison clearing unit the Buzzer.
在前兩部分中,涵蓋了GDI和Nod的內(nèi)容,在這部分里我們要談談Scrin這個新的外型種族。盡管它們的優(yōu)勢在對戰(zhàn)后期,勝利也不是不可能的。在攀科技的同時與敵人戰(zhàn)斗,擁有高速發(fā)展的經(jīng)濟是關鍵。三塊泰礦在游戲進行中提供了大量的收入,特別是Scrin擁有生長加速器和無限的泰礦儲存空間。占領兩個礦柱是相當有利的,在游戲中使用唯一的一級清空建筑單位蜂群很容易實現(xiàn)。
However, Scrin's greatest advantage comes when teched up. Powerful units like Tripods, Devastators, and the awesome Planetary Assault Carrier can make short work of your enemy's forces in the wide open spaces of this map. The open space also works toward your advantage when making flanking and sneak attacks as well, especially with the Mastermind.
不過,Scrin最大的優(yōu)勢在攀科技后才會體現(xiàn)出來。強大的單位,比如三腳,毀滅者和可怕的行星攻擊母艦,由于這張地圖的開闊空間可以在短時間消滅敵人的部隊。開闊空間對于你實施側(cè)翼攻擊和偷襲也是非常有利的,特別是使用攝魂師。
Although this guide is full of useful information, it does not plan for every situation that may arise. Remember that adapting this information with your own style will greatly help improve your game. Like the previous two installments, each of the three match-ups will be broken down.
盡管這個指導充滿了有用的信息,它仍然不能涵蓋所有的情況。記住把這些信息融入到你自己的風格里將會很大程度的幫助你提高競技水平。像前兩部分一樣,三種對局會逐一闡述。
Scrin vs. GDI
This is an interesting match up, quite possibly one of the most balanced match-ups past the early game. I've got quite a few build orders for this match up, but I think I'll stick to two, which are the most reliable. In my opinion, I like to use things like Disintegrator Rushes and such when I rematch people for a surprise.
這是個很有趣的對局,很可能是游戲初期最平衡的對局之一了。我有不少關于這種對局的建造序列,不過我認為我更堅持兩種,它們更為可信。依我看來,當我與老對手再次對戰(zhàn)時,我喜歡用分解者快攻之類的戰(zhàn)術(shù)來出奇制勝。
Build Orders
建造序列
The first build order is as follows:
第一個建造序列如下:
Reactor (Power Plant)/Explorer (Send to Blue Tiberium Field)
反應堆(電廠)/探測者(派到藍礦區(qū))
Portal (Barracks)
傳送們(兵營)
Extractor (Refinery)
解析者(礦廠)
Warp Sphere (War Factory)
扭曲球(車工廠)
Extractor (Refinery) (at the Blue Tiberium Field)
解析者(礦廠)(在藍礦區(qū))
Extractor (Refinery) (at the Blue Tiberium Field. Power down one of them until you have sufficient power.)
解析者(礦廠)(在藍礦區(qū)。先停電直到有足夠電力)
Warp Sphere (War Factory)
扭曲球(車工廠)
Reactor (Power Plant)
反應堆(電廠)
Nerve Center
神經(jīng)中心
Extractor (Refinery)
解析者(礦廠)
Extractor (Refinery)
解析者(礦廠)
Stasis Chamber
靜力室
After this far into the game, what is done next is very situational. From there, you can either go with Stormriders or you can go with the Technology Assembler. Go with two Gravity Stabilizers (Airfields) in case he is making Predator Tanks and does not have enough anti-air.
在游戲進行到這個時候,下面做什么是依情況而定的。從這開始,你可以要么出風暴騎士,要么出科技匯編室(高科)。如果對方造捕食者而沒有足夠的防空的話,你可以造兩個重力穩(wěn)定器(機場)。
The whole idea is to go with Seeker spamming until you are able to build Devourer Tanks since they fair better against Predator Tanks. Make sure you have Buzzers with you to counter Rocketmen, since they can wreak havoc on Seekers. You want to keep harassing your opponent with Seekers to slow them down. Try taking out as many Harvesters as possible, yet try not to lose many Seekers. When he tries to attack, use the charged up Devourer Tanks and Buzzer Hives to counter your opponent's assault. Well placed Reactors (Power Plants) and such can help block opponent attacks and keep Buzzer Hives safe while they take out infantry.
整體思想是是暴搜索者,直到你可以造吞食者坦克,因為它們對抗捕食者更有優(yōu)勢。確保你有蜂群跟隨來抵抗火箭兵,因為它們會嚴重威脅搜索者。你要用搜索者保持騷擾敵人拖緩它的步伐。盡可能多的干掉礦車,同時還要努力不要損失太多的搜索者。當敵人準備反擊時,用充好能的吞食者和蜂巢去抵抗對手的進攻。放置得當?shù)姆磻眩姀S)可以有效阻擋敵人的進攻,從而保證蜂巢在消滅步兵時的安全。
Once you teched up to tier three, your forces that you can make are usually far superior. Go with a nice mix of Planetary Assault Carriers, Shock Troopers upgraded with Plasma Disc Launchers, Annihilator Tripods, and Devastator Warships. Make sure you grab both Plasma Disc and Forcefield upgrades.
一旦你攀科技到了3級,你可以造的部隊通常要高級的多?;炀幰恍┬行峭粨裟概灒夛w盤的震波部隊,三腳,和毀滅戰(zhàn)艦是很好的。確保你進行了飛盤和戰(zhàn)斗場升級。
The other build order is as follows:
另一個建造序列如下:
Reactor (Power Plant)/Explorer (Send to Blue Tiberium field)
反應堆(電廠)/探測者(派到藍礦區(qū))
Portal (Barracks)
傳送門(兵營)
Extractor (Refinery)
解析者(礦廠)
Extractor (Refinery)
解析者(礦廠)
Warp Sphere (War Factory) (at the Blue Tiberium field)
扭曲球(車工廠)(在藍礦區(qū))
Extractor (Refinery) (at the Blue Tiberium field)
解析者(礦廠)(在藍礦區(qū))
Warp Sphere (War Factory) (at the Blue Tiberium field)
扭曲球(車工廠)(在藍礦區(qū))
Nerve Center
神經(jīng)中心
Reactor (Power Plant)
反應堆(電廠)
Extractor (Refinery)
解析者(礦廠)
Stasis Chamber or Extractor (Refinery)
靜力室或解析者(礦廠)
Extractor (Refinery) or Stasis Chamber (which ever you did not build before)
解析者(礦廠)或靜力室(你前面沒造的那個)
Like the previous build order where you go from here is situational. Teching up is usually the next step, but building Stormriders can also wreak havoc on unprotected Predators and Harvesters. Remember that in both build orders you will need to build another Portal (Barracks) down at the Blue Tiberium expansion to capture his Tiberium Spike.
像前面的建造序列一樣,從這開始要依不同情況而定。攀科技通常是下一步,不過造風暴騎士也可以大量摧毀無保護的捕食者和礦車。記住在兩個建造序列里,你需要在藍礦擴張點再造一個傳送門(兵營)以便占領他的礦柱。
What should I build out of the buildings?
我該從建筑里造些什么?
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