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對(duì)抗蝎海戰(zhàn)術(shù)指導(dǎo) 命令與征服3

發(fā)布時(shí)間:2011-01-20 來源:互聯(lián)網(wǎng)  作者:Sub   編輯:天真惡魔

 
對(duì)抗蝎海戰(zhàn)術(shù)

GDI篇

對(duì)所有Nod玩家來說,蝎子坦克再一次成為非常有價(jià)值的戰(zhàn)略選擇,這篇指導(dǎo)會(huì)告訴你一些提示,技巧,你會(huì)知道如何相對(duì)容易的抵抗這些迅速移動(dòng)的家伙。

GDI

不管你信不信,GDI擁有所有可以輕松有效抵抗蝎海戰(zhàn)術(shù)的單位。在此之前,我想先說明一點(diǎn),GDI是以它的地面部隊(duì)而著稱的,盡管捕食者坦克的速度很普通,它的火力和裝甲彌補(bǔ)了它不怎么樣的機(jī)動(dòng)性。這就是說,你要保證對(duì)敵人的偵察,要知道他把自己的部隊(duì)派到哪里去了。幸運(yùn)的是,GDI還配有錘頭鯊。運(yùn)用它們。錘頭向來以可以扭轉(zhuǎn)戰(zhàn)局而聞名,而且總是可以讓蝎海聞風(fēng)喪膽。


奧卡

快速攀科技是很好的做法,以便你可以混編奧卡在部隊(duì)中。用不同單位混編的部隊(duì)來抗擊敵人是非常重要的,這樣你可以打破敵人的平衡,迫使對(duì)方改變戰(zhàn)略。當(dāng)使用奧卡的時(shí)候,要努力確保至少有三架協(xié)同進(jìn)攻。如果你只用一架的話,你就給對(duì)手留了機(jī)會(huì)組織反擊。使用錘頭也如是。



ZOCOM

如果你面對(duì)的敵人是蝎海流,不要驚慌。在早期偵察你的對(duì)手,抽空造些初期步兵來抵抗敵人的騷擾。GDI是游戲中期之王,一旦你有了像樣的經(jīng)濟(jì)基礎(chǔ),就到你娛樂的時(shí)候了。捕食者,像前面所說的,非常適合對(duì)抗蝎海,如果可以混編步兵的話,那么就更加切切實(shí)實(shí)是個(gè)有力的拳頭了。確保步兵在坦克后面,以免被蝎子碾壓。

震裂者

GDI的新改良單位。震裂者是中期對(duì)抗大批蝎子的最好辦法。你不僅可以對(duì)多個(gè)蝎子造成大量傷害,而且只需要三炮就可以干掉一個(gè)。震裂者也許需要一些支援,為了增強(qiáng)火力,派些火箭兵迫使敵人撤退。

利用空軍

ZOCOM的奧卡對(duì)付快速的蝎子坦克沒有那么有效,不過前面提過,錘頭是一個(gè)有力的拳頭,應(yīng)該在科技水平達(dá)到的時(shí)候立刻使用。不論你讓它們搭載重裝mm還是火箭兵,在派它們?nèi)?duì)付蝎子海的時(shí)候,錘頭都需要搭載點(diǎn)東西。



鋼爪

鋼爪是對(duì)付蝎海時(shí)麻煩最多的陣營,有以下幾點(diǎn)原因。首先,當(dāng)面對(duì)成規(guī)模的Nod玩家時(shí),碾壓蝎子會(huì)變的非常困難。其次,泰坦行動(dòng)非常緩慢,但是,如果你可以適當(dāng)?shù)膫刹鞌橙说脑?,你就可以守株待兔。你最好的方法是用泰坦混編一些步兵,進(jìn)而出錘頭。

軌道炮

軌道炮是鋼爪唯一的長處。軌道炮升級(jí)對(duì)于蝎海來說是致命的,它可以迫使你的敵人改變戰(zhàn)略。這并不是說快速攀科技對(duì)GDI來說是明智的選擇,只是說這個(gè)抵抗利器是鋼爪玩家必需要利用的。



附:英文原文

Scorpion Tanks have emerged once again as a very potent strategy for all Nod players, and this guide is going to give you some tips, tricks, and hints as to how to counter this swift moving powerhouse with relative ease.

GDI
Believe it or not, GDI has all the units necessary to easily, and effectively counter a Scorpion Tank spam. Before I jump into this, I will note that GDI is best known for its ground units, and despite the Predator Tank and its mediocre speed, its firepower and armor make up for its lackluster mobility. That said, you need to keep your opponent scouted, and know where he is commanding his fleets. Luckily for you, GDI also comes equipped with Hammerheads. Use them. The Hammerheads are notorious for turning the tide in a game and always make a Scorpion Tank Spammer panic.

Orcas
It is good to work your way up the tech tree fast so you can throw Orcas into the mix. It is very important that you counter your opponent with a diverse armada so you can throw him off balance and force him to change strategies. When using your Orcas, try and be sure you attack with at least 3. If you only are using one, it gives your opponent time to build up a counter. The same goes for Hammerheads.

ZOCOM
If you are facing off against a Scorpion Tank spammer you need not panic. Scout your opponent in the early game and pump out a few early game infantry to counter any harassment your opponent throws at you. GDI is the king of the mid game, and once you get a decent economy developed, it's your turn to have fun. Predators, as noted above are great against massive Scorpion Tank spam and when mixed with Infantry really pack a powerful punch. Be sure you keep them behind your tanks so the Scorpions can't squish them.

Shatterers
GDI's new and improved unit of choice. The Shatterer is your best bet in the mid game for countering massive Scorpion Tank spam. Not only can you deal massive damage to multiple Scorpion Tanks, but it only takes 3 shots to kill. The Shatterer might need some support, and to improve your firepower, throw in some Rocket Soldiers to push your opponent back.

Utilizing Air
The ZOCOM Orcas aren't very effective against the quick speed of the Scorpion Tanks, but as mentioned above, Hammerheads pack a powerful punch and should be utilized as soon as you being your tech process. Weather you are loading them with Zone Raiders or Rocket Soldiers, the Hammerheads are a must have when dueling it out with a Scorpion Spammer.

Steel Talons
Steel Talons has the most trouble standing up to a Scorpion Spammer for a few reasons. Firstly, when facing off against a decent Nod player, squishing his Scorpions will prove very difficult, and secondly, the Titians are very slow, however if you properly scout your opponent, you will be able to have your forces waiting for his attack. Your best bet would be to go with Titians mixed with some Infantry, and working your way up to Hammerheads.

Rail Guns
The Rail Guns are Steel Talons one saving grace. The Rail Gun upgrade is simply relentless against Scorpion Tanks and will force your opponent to change strategies. This isn't to say that fast teching is a smart option with GDI, rather a hard counter that Steel Talons players must utilize.
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