史詩(shī)單位指導(dǎo) 命令與征服3
發(fā)布時(shí)間:2011-01-20 來(lái)源:互聯(lián)網(wǎng) 作者:匿名 編輯:天真惡魔
The Redeemer
(救贖者)
The Redeemer is the Brotherhood of Nod's Epic Unit. The Redeemer uses a tri-laser cannon that is very powerful versus a single unit. Good range and power are great things to have with an Epic Unit, as it means it is easy to tactically support, instead of risking it in the middle of firefight. However, the biggest advantage for the Redeemer isn't its firepower.
救贖者是Nod兄弟會(huì)的史詩(shī)單位。救贖者使用一桿三激光加農(nóng)炮,它對(duì)單個(gè)單位威力非常強(qiáng)大。擁有良好的射程和火力是史詩(shī)單位優(yōu)勢(shì),這意味著它可以很容易的進(jìn)行戰(zhàn)術(shù)支持,而不必深陷重重炮火的險(xiǎn)境。但是,救贖者最大的優(yōu)勢(shì)并不是它的炮火。
Now, just like the MARV, the Redeemer can be garrisoned with infantry. However, the Redeemer is only able to garrison two infantry in it to upgrade itself. Also, it doesn't have as many choices, but does have a very nice choice or two that go well with the unit itself.
和MARV類(lèi)似,救贖者也可以進(jìn)駐步兵。不過(guò),救贖者只能進(jìn)駐兩組步兵來(lái)升級(jí)自己。也就是說(shuō),它沒(méi)有MARV那么多的選擇余地,不過(guò)根據(jù)單位自身的特點(diǎn),有一兩種組合非常適合它。
Militant Squad/The Awakened - This will create an anti-infantry machine gun turret on the Redeemer's shoulder. Just like the garrison of a Rifleman Squad into a MARV, this is probably the last upgrade you will want to use. It isn't much more powerful than a Militant Squad, and you can find better anti-infantry support in most anything else.
民兵/蘇醒者——這將會(huì)在救贖者的肩膀上增設(shè)一挺反步兵機(jī)槍。效果和把機(jī)槍兵進(jìn)駐到MARV一樣,這大概是你最不想用的升級(jí)了。它沒(méi)有比民兵小隊(duì)強(qiáng)大多少,而且大多數(shù)情況下你可以找到更好的反步兵支持。
Militant Rocket Squad - This will give you an anti-air and anti-vehicle rocket launcher on the Redeemer's shoulder. This will be one of your more reliable choices, as it gives you a weapon with nice range, fair damage against vehicles, and some anti-air all at a reasonable price.
民兵火箭小隊(duì)—— 這將會(huì)在救贖者的肩膀上加裝一架防空/反裝甲火箭發(fā)射器。這是你可信賴(lài)的選擇之一,因?yàn)樗o你提供一個(gè)擁有很好射程,不錯(cuò)火力的反裝甲防空武器,而價(jià)格卻適中。
Saboteur - This will allow your Redeemer to auto-repair. Just like having Engineers upgrade the MARV, the repair rate is fairly slow. However, with the Cloaking Field ability, it does give the Redeemer the chance to do some hit-and-run style attacking where this can be a very good upgrade to use.
破壞者——這將讓你的救贖者可以自動(dòng)修復(fù)。就像進(jìn)駐了工程師的MARV一樣,修理的速度很慢。不過(guò),通過(guò)使用隱形場(chǎng)能力,可以給救贖者提供很多打帶跑攻擊的機(jī)會(huì)。采用這種戰(zhàn)術(shù)的話(huà),這是個(gè)很適合的升級(jí)。
Black Hand - This will put an anti-infantry and anti-structure flame thrower on your Redeemer. When it comes to bang for your buck, this is the upgrade of choice, regardless of your faction. While vanilla Nod and Marked of Kane can stealth it for some nice hit-and-running on bases, the Black Hand are shortchanged and don't get their Purifying Flame upgrade transferred to the Redeemer.
黑手——這將在救贖者上安裝一架反步兵/反建筑火焰噴射器。當(dāng)用救贖者猛攻的時(shí)候,不論你是什么陣營(yíng),這都是你最好的升級(jí)選擇。普通Nod和Kane之印可以隱形,這對(duì)打帶跑的戰(zhàn)術(shù)非常有利,而對(duì)黑手陣營(yíng)來(lái)說(shuō)是弱勢(shì),并且在黑手進(jìn)入救贖者之后,他們會(huì)失去凈化火焰的升級(jí)。
Tiberium Trooper - This will give you a green tiberium ooze dispenser that is good against mainly infantry. This weapon can also slow down all vehicles when they are covered with the ooze. As the Marked of Kane, you aren't going to have that many options. This might be good for infantry, however, only one is ever needed.
泰礦步兵——這將提供給你一臺(tái)綠色泰礦噴射器,可以抵抗大多數(shù)的步兵單位。這個(gè)武器還可以使所有的車(chē)輛單位減速。對(duì)Kane之印來(lái)說(shuō),你沒(méi)有什么其他的選擇。這也許會(huì)對(duì)反步兵有些作用,不過(guò),作用也僅限于此罷了。。
None of these things mentioned previously are what makes the Redeemer such a great unit. The biggest advantage that the Redeemer has, is its Rage Generator ability. This ability has a huge radius, and makes all opposing units in that radius attack each other before they attack any of your units. Using something such as Cloaking Field in addition to this ability, you can see where this seems almost overpowered in some situations. However, there is a small catch that if a unit is being told to attack a certain unit before the Rage Generator is activated, it will not start going berserk before the targeted unit is killed. However, when a unit is under the Rage condition, the owner cannot even select the unit until the Rage condition has passed.
上面提到的所有東西都不是使救贖者成為強(qiáng)大單位的原因。救贖者所擁有的最大優(yōu)勢(shì)是“憤怒生成器”能力。這項(xiàng)能力擁有巨大的影響半徑,可以使所有在影響半徑范圍內(nèi)的敵對(duì)單位互相攻擊,自相殘殺。另外,如果配合使用類(lèi)似隱形場(chǎng)之類(lèi)的技能,你會(huì)看到在某些情況下,這是超強(qiáng)大的。不過(guò),有一點(diǎn)要注意,如果一個(gè)單位在憤怒生成器啟動(dòng)前已經(jīng)鎖定一個(gè)目標(biāo),在那個(gè)目標(biāo)被消滅前,它不會(huì)受到影響變的狂暴。然而,當(dāng)一個(gè)單位已經(jīng)受到了憤怒的影響,在影響作用消失前,它的控制者根本無(wú)法選擇它。
Suggested Combinations
推薦組合
Keep in mind with Redeemer, since it only has two slots, mixing and matching is going to result in a unit that isn't very efficient at anything. Therefore good choices are
要記住,對(duì)于救贖者,它只有兩個(gè)進(jìn)駐槽,混合搭配會(huì)導(dǎo)致救贖者變得不倫不類(lèi)。因此好的選擇是:
Two Sabetours: If you are going to spam the Rage Generator then flee, this is your best bet. 兩工程師:如果你準(zhǔn)備主要依靠憤怒發(fā)生器然后逃離現(xiàn)場(chǎng),那么這就是你的最佳選擇。 Two Black Hands: The Black Hands offer a lot of help when you are in close combat. However their range is rather limited and the Redeemer cannot fire while moving. That said, this option is very situational. 兩黑手:在近戰(zhàn)時(shí),黑手可以給你提供大量的幫助。不過(guò)他們的射程相當(dāng)有限,而且救贖者在移動(dòng)中不能開(kāi)火。 Two Militant Rocket Squads: Your best bet when facing a GDI opponent. The Rocket Squads have enough firepower to keep Orca's at bay, however this combination is well rounded vs all factions, just be sure you are aware of your health. 兩民兵火箭小隊(duì):面對(duì)GDI對(duì)手時(shí)的最佳組合?;鸺£?duì)有足夠的火力遏制奧卡,這種組合可以對(duì)抗所有的陣營(yíng),不過(guò)你要時(shí)刻注意自己的血量。 One Saboteur/One Rocket Squad: If you aren't planning on returning to base to repair, go for this combo. You are given the ability to repair and fend for yourself so if the rest of your forces fail, you still have a chance. 一工程師/一火箭小隊(duì):如果你不準(zhǔn)備依靠回基地維修,那么就用這個(gè)組合吧。你可以維修和保護(hù)自己,因此在其他部隊(duì)陣亡的時(shí)候,你還有機(jī)會(huì)。。
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