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MOW編輯器基礎(chǔ)講座

發(fā)布時間:2012-05-25 20:00 來源:互聯(lián)網(wǎng)  作者:佚名

 

  This is a Basic Men Of WAR Game instructios for the editor have fun whit this instructions

  ---------------------------------------- ------

  1-0 - Go to submenu in F2/F3 modes

  1-0 (Numpad) - Choose side (colors Red, Blue, etc...)

  ---------------------------------------- ------

  F2 Map Menu

  1. Entities

  2. Terrain

  3. Camera (Global)

  4. Edifice (to be able to see through buildings)

  ---------------------------------------- ------

  F3 Mission Menu

  1. View

  2. Entities

  3. Squads

  4. Waypoints

  5. Zones

  6. Triggers

  7. Camera (Cinematic)

  8. Covers

  ---------------------------------------- ------

  F1 - Game interface

  F2 - Map interface

  F3 - Mission interface

  F6 - Environment

  F9 (in F3 mode) - Mission Properties

  ---------------------------------------- ------

  CTRL +

  Q - Camera Lock

  T - Add new Tags

  I - Inventory modification

  O - Open

  S - Save

  F - Find entitiy and zoom in

  0 - Center on the Map

  M - Map

  ---------------------------------------- ------

  ALT +

  W - Polygon view of terrain and objects

  R - Call Functions (Or select animation when a unit is selected in F3 mode)

  T - Show Tags

  I - Show MIDs

  G - DO NOT PRESS - CRASHES THE EDITOR

  S - Show XYZ Orientation of entities

  H - Show Heightmap

  V - Show entity polygons

  X - Shut down editor

  B - Show entity collision space?

  A - Switching obstacles on and off

  P - Switching ai chosen waypoints on and off

  Z - Undo, redo window

  F - Fog of war on and off

  ---------------------------------------- ------

  SHIFT +

  T - Bring up Textures

  F - First Person View

  ---------------------------------------- ------

  Single letters

  W - brings up menu of IK Parameters, Bone Colors, Function call, Tags and Inventory

  ---------------------------------------- ------

  IK Parameters - Inverse Kinematics (for animation purposes)

  Bone Colors - No idea what that is

  Function call - Call functions you create in mission properties

  Tags - Same as Ctrl-T

  Inventory - Same as CTRL-I

  ---------------------------------------- ------

  T - parse map properties and replace

  C/Z/X - Rotate a selected entity

  A - Change Altitude of an entity

  S - Change Scale of an entity

  ---------------------------------------- ------

  Misc-Commands

  CTRL-ALT-LSHIFT-D Hide all of the UI in the game/editor.

  CTRL-ALT-D Hide the UI in the game/editor except the Map and player side.

  Hold Space + Drag Move the map with the left mouse pointer

  Shift+ Drag Smooth terrain

  Numlock +/- Increases/Decreases brush size.

  ALT+A - Switching obstacles on and off

  ALT+P - Switching ai chosen waypoints on and off

  ALT+Z - Undo, redo window

  ALT+F - Fog of war on and of

  1-0 -切換編輯模式按F1(游戲預(yù)覽)/F2(地圖,縱覽)/F3(實體,任務(wù))

  1-0 (小鍵盤數(shù)字鍵) - 選擇陣營

  ---------------------------------------- ------

  F2 地圖菜單

  1. 實體

  2. 地形

  3. 鏡頭 (縱覽)

  4. 宏觀建筑總覽(大致是這個意思啦) (可以看透整個建筑哦)

  ---------------------------------------- ------

  F3 任務(wù)菜單

  1. 觀察

  2. 實體

  3. 群組

  4. 路點

  5. 區(qū)域(泛指觸發(fā)域)

  6. 觸發(fā)器

  7. 鏡頭 (電影式:近點)

  8. 掩體

  ---------------------------------------- ------

  F1 - 游戲界面

  F2 - 地圖界面

  F3 - 任務(wù)界面

  F6 - 環(huán)境控制

  F9 (in F3 mode) - 任務(wù)屬性

  

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