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無主之地3 6月25日更新內(nèi)容一覽 恩怨風(fēng)云活動玩法講解

發(fā)布時間:2021-06-25 08:58 來源:bilibili  作者:TinyOneWay

 

無主之地3這款游戲在今天6月25日進行了更新,本次更新主要是加入了恩怨風(fēng)云活動,那么具體還有哪些內(nèi)容,下面一起來看無主之地3 6月25日更新內(nèi)容一覽。

無主之地3 6月25日更新日志

今天我們將發(fā)布《無主之地3》的更新和熱修復(fù),將在北京時間12:00前在所有平臺上線。這次更新為Xbox One、Xbox系列X|S、Mac、Stadia以及通過Steam和Epic Games Store的PC增加了跨平臺游戲功能,使季節(jié)性活動成為永久性的,可切換的游戲補充內(nèi)容,將等級上限提高到72級,引入了《恩怨風(fēng)云》活動,以及更多!

NEW CONTENT/新內(nèi)容

The Revengence of Revenge of the Cartels is LIVE/恩怨風(fēng)云活動

將戰(zhàn)斗帶入第二回合,對抗喬伊·紫外線和他的手下幫派,在這個過程中撕毀他們風(fēng)景優(yōu)美的紫外線別墅豪宅。恩怨風(fēng)云活動有一套新的主題外觀,通過與去年一樣的挑戰(zhàn)和門檻解鎖。

開啟跨平臺游戲:Xbox, Stadia, Steam, and Epic

上述平臺之間的跨平臺游戲是由SHiFT Matchmaking實現(xiàn)的,當(dāng)跨平臺游戲更新上線時,你會看到一個選擇窗口。

新的等級上限增加到72級!

無限季節(jié)活動

血腥收獲節(jié)、傷心日和恩怨風(fēng)云,都可以在主菜單中選擇打開或關(guān)閉!

季節(jié)性活動更新

增加了季節(jié)性活動裝備,通常由季節(jié)中的挑戰(zhàn)所授予,從各自的Boss那里掉落。

在傷心日中的紅心的掉落池中添加了婚禮請?zhí)蛷?fù)合愛戀。

增加了鬼魂隊長的傳奇季節(jié)性裝備的掉落率

在活動期間,將血腥收獲節(jié)的受福添加到重刷機中。

如果該事件在主菜單中沒有激活,玩家將不會看到這些受福在裝備上出現(xiàn)。

更新了特攻的傷心日皮膚,使之也出現(xiàn)在他的數(shù)碼克隆體上。

更新了莫里斯在傷心日期間的音頻,以優(yōu)先考慮獎勵相關(guān)的音頻,而不是對心碎的稱贊。

解決了一個報告的問題,即如果玩家完成了前一年的挑戰(zhàn),那么活動期間的挑戰(zhàn)有時會被標(biāo)記為 "完成"。

SPLITSCREEN/分屏游戲(自己看看吧)

Prevented an additional non-functioning Black Market machine from apPearing early when a player joins in splitscreen

Adjusted the inventory pop-up to prevent a shadow from apPearing on the other player’s screen during horizontal splitscreen

Addressed a reported issue that was causing the visual effects for “Double Barrel” to not stretch correctly in splitscreen

Adjusted the friend roster in 3- and 4-player splitscreen to prevent a hidden button prompt from apPearing

Addressed a reported concern that was causing players to occasionally not be added to splitscreen play

Updated UI in splitscreen so both users could correctly see mission objectives, buddy health, and ECHO portraits

Adjusted the dropdown menus on profile Roster Cards in the SHiFT Menu to display correctly in splitscreen

Adjusted the location of the News in 4-player splitscreen

ADD-ONS/修復(fù)bug

解決了在 "神秘事件: 卡拉斯峽谷的鬼魂 "時,可能會出現(xiàn)保存和載入游戲的情況。

更新了 "惡毒試驗 "的任務(wù),以防止任務(wù)圖標(biāo)"!"出現(xiàn)在地圖上的一個意外位置。

防止了玩家在執(zhí)行神秘人任務(wù)時前往未被發(fā)現(xiàn)的地方。

更新了逃亡者的車輛,使其能與車輛中的所有玩家分享車輛的殺戮統(tǒng)計。

增加了秘藏卡片獎勵上缺失的本地化文本

緩解了秘藏卡片挑戰(zhàn)的一些情況,使其不至于出現(xiàn)當(dāng)天已經(jīng)完成的情況。額外的措施將包括在秘藏卡片2中,以防止這種情況。

為瑪雅葬禮的幕后花絮內(nèi)容添加了本地化的音頻。

更新了音頻以與幕后花絮內(nèi)容中的視頻同步。

解決了一個報告的問題,即如果玩家裝備了HP鎖定的傳奇神器,他們在開始軍備競賽時可能只有1HP。

解決了一個報告的問題,即從風(fēng)盲之地中提取的戰(zhàn)利品在從風(fēng)盲之地送回避難所倉庫后有時會不在玩家的銀行中。

更新了ECHO設(shè)備,為受福重刷機器和混亂2.0菜單提供了新的顯示屏幕。

解決了一個報告的問題,即血漿寶藏大狂歡的倒計時通知會在沒有被觸發(fā)的情況下顯示出來。

調(diào)整了Gear Up Extractor和裝備重刷機的用戶界面元素,使其在超寬屏幕上顯示得更好。

GENERAL UPDATES/一般更新

Addressed a reported crash that could sometimes hapPen when players changed between performance and resolution modes

解決了一個報告的崩潰問題,當(dāng)玩家在性能和分辨率模式之間轉(zhuǎn)換時,有時會發(fā)生崩潰。

Addressed a reported crash on PlayStation 4 that could occasionally occur when switching maps quickly

解決了PlayStation 4上報告的崩潰問題,該問題在快速切換地圖時可能偶爾發(fā)生。

Prevented a reported progression blocker that could occur if players killed Mouthpiece before the mission objective to kill him became active

防止了報告中提到的進程受阻的情況,如果玩家在殺死代言者的任務(wù)目標(biāo)生效之前就殺死他,可能會出現(xiàn)這種情況。

Prevented a reported progression blocker that could occur when players died as the dropship was creating enemies in Slaughterstar 3000

防止了所報告的進展受阻問題,在屠殺之星 3000中,當(dāng)玩家在空投艙制造敵人時死亡。

Updated “Space-Laser Tag” to address a reported potential blocker that could occur if the “Secure control room” objective was completed too quickly

Updated the Blind Sage Shotgun’s on-kill ability to activate when equipped by the Operative’s Digi-clone

更新了盲眼賢者霰彈槍的裝備特效,使其在被操作者的數(shù)碼克隆體裝備時能夠激活。

Updated how the effect of the Victory Rush artifact is calculated. Now, players will have a 60-second buff apPlied to the player on Badass kill that is reset with additional Badass kills

更新了勝利突擊神器效果的計算方法。現(xiàn)在,玩家在擊殺惡棍時將會有一個60秒的BUFF,這個BUFF會隨著另一個惡棍的擊殺而重置。

Adjusted the Re-Volter Shield to correctly remove its shock behavior if unequipped

調(diào)整了反抗者護盾,以便在未裝備的情況下正確消除其效果

Adjusted the Super Soldier Shield to prevent it from receiving multiple stacks of modifiers

調(diào)整了超級士兵護盾,以防止其效果的多次堆疊

Addressed a reported issue in PC crossplay that was occasionally causing decorations placed in Crew Quarters to not save properly

解決了PC跨平臺游戲中報告的一個問題,該問題有時會導(dǎo)致放置在秘藏獵人宿舍的裝飾品無法正確保存。

Addressed a reported issue that was causing unexpected results in the invitations menu during crossplay

解決了一個報告的問題,該問題在跨平臺游戲期間導(dǎo)致邀請菜單的意外結(jié)果

Addressed a reported concern where players were unable to join multiplayer when resuming from PlayStation’s “Rest” mode

解決了一個報告的問題,即玩家在從PlayStation的 "休息 "模式恢復(fù)時無法加入多人游戲。

Addressed a concern that PapPy and PapPy’s Jalopy were occasionally still hanging around after being destroyed

解決了一個問題,即PapPy and PapPy’s Jalopy在被銷毀后偶爾還在附近徘徊。(我百度了一下這個任務(wù)是:尊老敬老)

General optimizations and improvements to matchmaking

對匹配的總體優(yōu)化和改進

Addressed a reported concern that a system message would occasionally apPear while skipping cutscenes

解決了一個報告的問題,即在跳過過場動畫時,偶爾會出現(xiàn)系統(tǒng)消息。

Addressed a reported issue where players were unable to fast travel to their vehicles using the ECHO map Fast Travel Feature

解決了一個報告的問題,即玩家無法使用ECHO地圖快速旅行功能快速旅行到他們的車輛。

Addressed a concern that the button prompts to change weapon skins were missing when inspecting a weapon

解決了在檢查武器時缺少更換武器皮膚的按鈕提示的問題。

Updated outlines to be consistent in sizes when in both performance and resolution modes

更新了輪廓,使其在性能和分辨率模式下的尺寸一致。

Adjusted the Manage SHiFT Friends page in the SHiFT overlay to only show SHiFT friends (instead of including platform invites as well)

調(diào)整了SHiFT覆蓋層中的管理SHiFT好友頁面,只顯示SHiFT好友(而不是同時包括平臺邀請)。

On Epic, added platform icons to invites to see what platform the invited party is on

在Epic上,在邀請上增加了平臺圖標(biāo),以查看被邀請方在什么平臺上。

Updated various menu items that were offset

更新了各種偏移的菜單項目

WEAPON ADJUSTMENTS/武器調(diào)整

Grease Trap/油脂陷阱

Made it easier to grease enemies more before setting them on fire

使得在點燃敵人之前更容易給他們上油

Increased based damage 20%

基礎(chǔ)傷害增加20%

Iceburger/冰堡包

Buffed Damage

增加傷害

Needle Gun/針擊槍

Buffed Damage

增加傷害

ADDITIONAL HOTFIX NOTES/額外的熱修復(fù)說明

Today’s changes to Borderlands 3 also activate ALL of the True Trials!

今天對《無主之地3》的更新也激活了所有的真·試煉!

During this event, all the Trial bosses have received a HUGE boost to their health and the damage they will be dishing out to players. This mini-event cannot be turned off, so new players beware!

在這個活動中,所有的試煉boss都得到了巨大的提升,他們的生命值和他們將對玩家造成的傷害。這個小活動不能關(guān)閉,所以新玩家要小心了!

Maurice’s Black Market Vending Machine will be moving to a new location on Thursdays at 9:00 AM PT / 12:00 PM ET and is activated with a hotfix.

莫里斯的黑市販賣機也更新了地點。

These changes will be live on all platforms by 12:00 PM PT. To apPly hotfixes, wait at the main menu until you see a sign that reads, “Hotfixes apPlied!” If you are experiencing any issues or want to provide feedback, please submit a ticket to support.2k.com.

注意應(yīng)用熱修,主菜單界面的電線桿上出現(xiàn)“熱修復(fù)已應(yīng)用”或者看看油桶中的火焰

Activating the True Trial of Survival event, which will be active until July 1 at 8:59 AM PT

Activating the True Trial of Cunning event, which will be active until July 1 at 8:59 AM PT

Activating the True Trial of Discipline event, which will be active until July 1 at 8:59 AM PT

Activating the True Trial of Fervor event, which will be active until July 1 at 8:59 AM PT

Activating the True Trial of Instinct event, which will be active until July 1 at 8:59 AM PT

Activating the True Trial of Supremacy event, which will be active until July 1 at 8:59 AM PT

所有真試煉活動激活并且截止到北京時間7月1號23:59

As a reward, the bosses will be dropping the two Legendary weapons from their events. In addition, the chests at the end of each of the Trials will be full of Legendaries regardless of how quickly you completed it or how many objectives you scored!

作為獎勵,BOSS們將會掉落他們事件中的兩件傳奇武器。此外,每個試煉結(jié)束時的箱子都會裝滿傳奇武器,無論你完成的速度有多快,也無論你的目標(biāo)有多大!

ANOINTMENT ADJUSTMENTS/受福調(diào)整

With the introduction of the final level cap increase, we determined this was the best time to make changes to the current Anointment meta. We have found that a few character-agnostic Anointments were proving to be the go-to for all characters and builds. With the changes we are making today, we're hoping to see character-specific Anointments become meta, rewarding players for building into their character tree and Action Skills even more so than before. We will be monitoring community feedback very closely as we anticipate there will be a lot of discussion surrounding this topic. We will make further adjustments to these changes as deemed necessary.

隨著最后等級上限的提高,我們決定這是改變目前的受福的最佳時機。我們已經(jīng)發(fā)現(xiàn),一些與角色無關(guān)的受福被證明是所有角色和構(gòu)建的首選。隨著我們今天所做的改變,我們希望看到特定角色的受福成為主要,獎勵玩家建立他們的角色樹和行動技能,甚至比以前更多。我們將密切關(guān)注社區(qū)的反饋,因為我們預(yù)計會有很多圍繞這個話題的討論。如果認(rèn)為有必要,我們會對這些變化做進一步的調(diào)整。

AMARA, THE SIREN ANOINTMENTS/阿瑪拉,魔女受福

Astral Projection damage is increased by 100% for Phasecast and related Action Skills

Increased to 200%

對相位投擲和相關(guān)主動技能的幻象投影傷害增加100%。

增加到200%

While Phasegrasp is active, Weapon Damage is increased by 100%

Increased to 150%

當(dāng)相位擒拿激活時,武器傷害增加100%。

增加到150%。

Slam damage is increased by 100% for Phaseslam and related Action Skills

Increased to 300%

對相位猛擊和相關(guān)動作技能的猛擊傷害增加100%。

增加到300%

Orb damage is increased by 100% for Phaseflare and related Action Skills

Increased to 200%

對相位烈焰和相關(guān)行動技能的球體傷害增加100%。

增加到200%

FL4K, THE BEASTMASTER ANOINTMENTS/FL4K,獸王受福

While Fade Away is active, Weapon Damage is increased by 100%

Increased to 150%

當(dāng)隱蹤激活時,武器傷害增加100%

增加到150%

While Gravity Snare is active, Weapon Damage is increased by 100%

Increased to 250%

當(dāng)重力陷阱激活時,武器傷害增加100%

增加到250%

After using Rakk Attack!, gain 50% critical hit damage for a short time

Increased to 100%

使用飛龍出擊后,短時間獲得額外50%暴擊傷害

增加到100%

After using Attack Command, gain 30% lifesteal for a short time

Increased to 50%

當(dāng)使用攻擊指令后,短時間獲得30%的生命值竊取

增加到50%

MOZE, THE GUNNER ANOINTMENTS/莫澤,槍手受福

While Iron Bear is active, Bear Fist damage is increased by 100%

Increased to 300%

當(dāng)鐵甲幼獸激活時,熊拳造成的傷害提升100%

增加到300%

While Iron Bear is active, Salamander damage is increased by 100%

Increased to 200%

當(dāng)鐵甲幼獸激活時,火蜥蜴造成的傷害提升100%

增加到200%

While Iron Bear is active, Rail Gun damage is increased by 100%

Increased to 150%

當(dāng)鐵甲幼獸激活時,磁軌炮造成的傷害提升100%

增加到150%

While Iron Bear is active, Minigun damage is increased by 100%

Increased to 150%

當(dāng)鐵甲幼獸激活時,轉(zhuǎn)輪機槍造成的傷害提升100%

增加到150%

While Iron Bear is active, V-35 Grenade Launcher damage is increased by 100%

Increased to 200%

當(dāng)鐵甲幼獸激活時,V-35榴彈發(fā)射器造成的傷害提升100%

增加到200%

While Iron Bear is active, Vanquisher rocket Pod damage is increased by 100%

Increased to 150%

當(dāng)鐵甲幼獸激活時,征服者火箭發(fā)射器造成的傷害提升100%

增加到200%

While Iron Cub is active, Weapon Damage is increased by 100%

Increased to 150%

當(dāng)鐵甲幼獸激活時,武器傷害增加100%

增加到150%

After exiting Iron Bear, the next 2 magazines will have 10% increased fire rate and 20% critical damage

Increased critical damage bonus to 100%

當(dāng)退出鐵甲幼獸后,接下來的2個彈夾獲得10%的射速與20%的暴擊傷害加成

把暴擊傷害提升至100%

ZANE, THE OPERATIVE ANOINTMENTS/贊恩,特工受福

MNTIS Shoulder Cannon damage is increased by 100%

Increased to 150%

螳螂肩載加農(nóng)炮的傷害提高了100%。

增加到150%

While Barrier is active, Accuracy is increased by 60%, and Critical Hit damage is increased by 70%

Increased Critical Hit damage to 125%

當(dāng)屏障處于激活狀態(tài)時,精準(zhǔn)度提高60%,暴擊傷害提高70%。

暴擊傷害增加到125%。

While Digi-Clone is active, regenerate 12% of magazine ammo per second

Increased to 30%

當(dāng)數(shù)碼克隆體處于激活狀態(tài)時,每秒可再生12%的彈夾彈藥

增加到30%

GENERAL ANOINTMENTS/通用受福

Killing an enemy grants 5% Weapon Damage and Reload Speed for 25 seconds; this effect stacks

Increased to 12.5% Weapon Damage, Maximum stacks capPed to 10

殺死一個敵人可獲得5%的武器傷害和重裝速度,持續(xù)25秒;該效果可疊加。

增加到12.5%的武器傷害,最大疊加上限為10

On Action Skill End, Action Skill cooldown rate is increased by 20% for a short time

Increased to 50%

在主動技能結(jié)束后,主動技能的冷卻時間在短時間內(nèi)增加20%。

增加到50%

On Action Skill End, Gain 15% Life Steal for a short time

Increased to 30%

在主動技能結(jié)束后,短時間內(nèi)可獲得15%生命汲取

增加到30%

Gain 300% increased Weapon Damage against enemies above 90% Health

Lowered to 150% increased Weapon Damage

對于生命值在90%以上的敵人造成的傷害增加300%

降低為增加150%的武器傷害

While under 50% health, deal 150% bonus radiation damage

Lowered to 100% bonus damage

當(dāng)生命值在50%以下時,造成額外150%的輻射傷害

降低為100%額外傷害

Consecutive Hits increase Weapon Damage by 1% per hit, misses remove all bonuses

Limited the amount of times this could stack to 100

連續(xù)打擊時,傷害提升1%,攻擊落空隨即移除所有疊加效果(最高200%)

現(xiàn)在降低疊層為100(最高100%)

On Action Skill End, Splash Damage is increased by 200% for a short time

Lowered to 125%

主動技能失效后,武器濺射傷害增加200%

降低為125%

While an Action Skill is Active, Weapon Damage is increased by 200%

Lowered to 100%

主動技能激活時,武器傷害增加200%

降低為100%

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